MELANCHOLY REIGNS These days I tend to split my game time evenly between two or three games at a time, playing a couple of hours of one before taking a break and switching to another. Playing RiME , crafted by the talents over at Tequila Works , I found that approach to not only be disrespectful - RiME was all but impossible to put down. It's one hell of an emotional journey, albeit a short one. Teeming with lush colors and breathtaking vistas, the game propelled me through powerful and delicate tones of amazement, loneliness and melancholy, never allowing me to stray or look back. The five chapters each bring their own distinct sense of place. Although the experience obviously is strongly directed, the way it unfolds feels very much based on player participation, through curious exploration. Upon at last finishing it I was emotionally drained. I had no energy to spare for another game that day. It had played me like a fiddle. You seize control of a nameless boy as he aw...